Era Four - REFUGE
Live interactive Gameplay Map
The live gameplay map will revolutionize the gameplay features in ZOS. The map will allow players to examine specific areas where multiplayer missions will be available to complete. There will be different missions that have different difficulties/duration/loot chances.
Buildings
The Gameplay Map will show an overview of Nitel including all buildings. Buildings will be player owned gameplay assets (Very limited availability) allowing players to work towards upgrades that will offer in-game buffs and benefits.
Seek Refuge
Players will be able to seek refuge with their Survivors in buildings. Building owners will be able to accept or deny access to any refugees. Higher rarity buildings will have more refugee capacity than lower rarity buildings.
Guild HQs
Community HQs are a unique building type in ZOS, created to represent the leading communities on WAX that have shown support to ZOS during the initial development of the game. These buildings will be managed and controlled by the community leaders and will offer communities a very high rarity building for their players to use in game.
The Community HQs will be a unique Building Type within the game, slightly bending the rules of what publicly obtainable buildings will have to follow. Allowing for community members to have high level buffs/benefits on some of their survivors by seeking refuge in the community buildings.
Community HQs will have a very high Survivor Capacity to allow for all members of your community to benefit from seeking refuge in a high rarity building. (The Survivor Limit Per Wallet Assigned to the Building will be 5*). *Subject to change
Community HQs will not be able to wage war on publicly owned buildings in the Siege game mode and will only be allowed to wage war on other Community Buildings.
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