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ZOS Whitepaper
  • ZOS: Zombie Outbreak Survival
  • Overview
    • Introduction
    • Important Links
    • Key Terms
  • The Story
    • Overview
    • Era Zero - OUTBREAK (Completed)
    • Era One - SURVIVAL (Completed)
    • Era Two - ALLIANCE (Completed)
    • Era Three - EVOLVE (Current Era)
    • Era Four - REFUGE
    • Era Five - SIEGE
    • Era Six - REDACTED
  • Gameplay Mechanics
    • Supply Run
    • Supply Run (Multiplayer)
    • Battle (PVE)
    • Building Siege
    • RAID
  • Other Mechanics
    • Healing
    • Death
    • Seek Refuge
    • Building Upgrades
    • Attack Style Cards
    • Zilver Tokenomics
    • Resource Token Mechanics
  • Appendix
    • Tables
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  • Overview
  • Mechanics
  • Rewards
  1. Gameplay Mechanics

RAID

Overview

RAID is the definition of high risk, high reward! Periodically, a RAID will be triggered on a building location. Players submit a loadout into the RAID and hope to score well throughout the event. The top scoring player will be rewarded with the building location ownership. RAID is the only game mode that will reward the top Player with a building in ZOS.

Mechanics

RAID mechanics will be explained closer to release.

Rewards

Finalized Reward details will be explained closer to release.

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Last updated 3 years ago