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ZOS Whitepaper
  • ZOS: Zombie Outbreak Survival
  • Overview
    • Introduction
    • Important Links
    • Key Terms
  • The Story
    • Overview
    • Era Zero - OUTBREAK (Completed)
    • Era One - SURVIVAL (Completed)
    • Era Two - ALLIANCE (Completed)
    • Era Three - EVOLVE (Current Era)
    • Era Four - REFUGE
    • Era Five - SIEGE
    • Era Six - REDACTED
  • Gameplay Mechanics
    • Supply Run
    • Supply Run (Multiplayer)
    • Battle (PVE)
    • Building Siege
    • RAID
  • Other Mechanics
    • Healing
    • Death
    • Seek Refuge
    • Building Upgrades
    • Attack Style Cards
    • Zilver Tokenomics
    • Resource Token Mechanics
  • Appendix
    • Tables
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  1. Overview

Key Terms

Key Terms

Survivor: The Main Characters in ZOS. At least x1 Required to play ZOS.

Weapon: Assets used to inflict damage.

Shield: Assets used to deflect damage.

Food: Assets used to heal Survivors.

Zilver: The universal token of ZOS, used for game mode mechanics & in game store purchases

Blueprint: An asset used to unlock a building upgrade opportunity.

Resource Token: Tokenized Materials earned while playing ZOS used to upgrade buildings

Seek Refuge: When a survivor requests to align themselves with a player owned building

Death: When a survivor hits 0 health, the Survivor dies, Survivors can be Revived!

Med Kit: A special asset that is used to revive a dead Survivor.

Attack Style Card: Enables a player to choose a Strategy for Battles

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Last updated 2 years ago